the Testing/Development Release is as stable as the "Stable" one (at least for me) but the in-line help is better and there is more units available for each races.so infos are scattered on the in-line help, the web's manual the wiki and the forum. ![]() The game is in constant improvement, as the manual & the in-line help.There is a random map generator which can be minutely set and it's not a moron as a well-know one.There is a tutorial, many campaigns AND multiplayers support (hotseat, LAN & internet).also there is a kind of IRC so you can chat in game and send private message to your team.A very nice & handly feature for teaching purpose : an observe mode, you can go on the official server and observe skilled players in action!.there is a game recorder! so, you can review a past game, analyse it, download a replay and look the comments.The game mechanisms are quite different of aow (no tactical battle, no city productions, no stacks, no spells, night & day cycles, zone of control, experience & battlefield upgrade look there, specifics damage type (blade/impact/piercing/.), terrain moddifier (avoid fighting an elf in a wood or a dwarf in mountain, specific res.) but it's rocks, really!.IMO it's a crossover of Fantasy General & warlords II. The game Battle of Wesnoth is a free gpl game.
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